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KATHERINE MOSES

Portfolio

Hi, I'm Katie! I graduated from the Game Design program at USC with a specialization in Video Game Programming in December 2018.

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Since then, I've been working in production at Blindlight, a video game voice over production company, Sony Pictures, working on Alexa voice games, and Santa Monica Studio.


Below, you will find my best work from the past few years. Enjoy!

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Level Designer and Game Mode Designer on VR shooter game, part of USC's Advanced Game Project program. On the left, the cathedral level I took part in designing.

May 2018 - May 2019

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INDEPENDENT PROJECTS

Portfolio of Work

CRACK THE CEILING

Experimental Games Project

Created with the prompt of "A political game" I created Crack the Ceiling which is reflective of the sexist environment following Donald Trump taking office in 2016

Screenshot of Game

MAKE LEMONS, KTHX!

Experimental Games Project

Made with the prompt of the word "Identity", I made this card game based on a stress dream in which I could not make lemonade fast enough

Lemonade Cards
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MORE

Professional Experiences

August

PRODUCTION COORDINATOR

Works with UI, Progression, and Systems/Tech Design teams to manage workloads, track progress, and plan towards milestones & playtests.

June 2017 - August 2018

TEACHING ASSISTANT

TA for Video Game Programming Course (taught in C++)
Responsible for assisting students' learning, debugging code, grading assignments and exams, and attending lab sessions.

November 2013 - July 2015

BLINDLIGHT  PRODUCTION COORDINATOR

Serves as first point of communication between production office and voice over studio, works with voice directors and engineers to ensure sessions are at target pace and quality, contacts talent agents for booking, and assistant writer on ongoing projects.

June 2018 - August 2018

FOXNEXT
GAME DESIGN
INTERN

Designed and programmed a 3 minute horror VR experience in Unity with a team of 6 interns, reusing film and game assets. Textured and edited game assets in Maya Our project became Alien: Blackout for mobile (available on App Store, Google Play).

May 2018 - July 2018

AOFL USER RESEARCH INTERN

Assisted in User Research Testing at Age of Learning with children ages 2-8 as well as parent testing. Annotated sessions and presented key findings to design teams. Reviewed session scripts.

August 2017 - May 2018

BLINDLIGHT PRODUCTION  INTERN

Assists production managers in acquiring voiceover assets for video games: preparing scripts for recording sessions, writing up session contracts and paperwork, and maintaining project records.

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CONTACT ME

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